Borrowing Rules for Better Games
A lot of tabletops have attempts to make the perfect system. This of course has lent to tons of iterations of different ways of rolling dice, creating statistics and skill tests. This however has the amazing byproduct of creating some mechanics that are system agnostic that you can use to make your games more exciting and more interesting regardless of the game you are running. Here are 6 examples from games that are near and dear to my heart.
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